[config]
unlockcost = 0
lockable = 0
armour_penetration = 13
blasttexture = "kinetic_blast.dds"
category = "WEAPONS"
classname = "SIM_KineticWeapon"
cost = 118
crew_required = 10
damage = 3
#description = "It can be tricky shooting at fast-moving targets, so this autocannon shoots rapid-fire salvos on the principle that even a blind monkey will hit the target given enough bullets."
description = "ܼعЩƶĿꡣԿٸЧԶũڵص㡣㹻ӵһֻϹҲܸ㶨ϮĿꡣ"
fire_interval = 110
salvo_size = 5
salvo_interval = 1200
#guiname = "Cruiser Autocannon"
guiname = "ѲԶũ"
hitpoints = 112
icon = turret
min_range = 30
max_range = 320
name = "csr_tribe_autocannon"
optimum_range = 280
powerconsumed = 7.5
restricted = "tribe"
shield_penetration = 12
size = "CRUISER"
sound = "tribe/data/sounds/cruiser_autocannon.ogg"
soundvolume = 0.5
tracking_speed = 3.7
turret_sprite = "turret_auto_v2"
turretsize = 10.0
weight = 82
slot_type = TURRET
uisortpos = 1093

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
